chess playing is a good example of a perfect information game theory. Unlike poker and bridge, chess players do not hold secrets between each other. Chess is also classified as a two-person zero-sum game, somebody wins and somebody loses. Emotions do not play a significant role. But for nonzero-sum games, for example business competition within a volatile market, emotions play out a key role. Nonzero-sum games can involve three or more players and losses and gains do not approach an equilibrium point. The ideal nonzero-sum games are when all players win. In searching for TOE, it must be compared to a nonzero sum game where in the end everybody benefited, now and forever, from it discovery.


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